Game designer Sandy Petersen recalls how Quake’s development “broke” id Software

Game designer Sandy Petersen recalls how Quake's development "broke" id Software


id Software and GT Interactive released Quake in 1996, marking a significant evolution in the first-person shooter genre just three years after Doom. Sandy Petersen, one of the studio’s original designers from the Doom era, said that developing the first “true” 3D FPS took a heavy toll on the team.

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