Project Shadowglass brings “impossible” pixel-art worlds to life in real time

Project Shadowglass brings "impossible" pixel-art worlds to life in real time


Independent developer Starhelm Studios, led by developer Dominick John, is working on Project Shadowglass, a stealth-focused immersive sim developed in the open-source Godot engine. The project is notable for one key reason: it reproduces the viral AI-generated pixel art aesthetic that many online commentators claimed could not be created without…

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